January 21, 2012
Always design a thing by considering it in its
next larger context—a chair in a room,
a room in a house, a house in an environment,
an environment in a city plan.
Eero Saarinen
Architect
Labels: Context
Friday May 18, 2012
January 21, 2012
Always design a thing by considering it in its
next larger context—a chair in a room,
a room in a house, a house in an environment,
an environment in a city plan.
Labels: Context
January 19, 2012
Shawn Blanc, Writer at shawnblanc.net: “Going for it doesn’t guarantee success. But to me, that’s not entirely the point. I want to take risks, try new things, and continue to build and create. If I was guaranteed to succeed then it wouldn’t be called a risk. And if I waited for the can’t-fail moment, then I would never try anything new. The key is discerning what’s worth going for and what’s worth shelving.”
Source: “How I Test Ideas (Or: Discerning Good From Great)”
Labels: Work
January 18, 2012
Susan Lipper, Photographer: “Your view speaks to one of the great strengths of photography—to convey objective information—as the camera can faithfully record whatever is in front of the lens. Knowing more about the location and history of the image can also allow one to insert information that is not included within the frame of the photograph and thus fill in its narrative blanks. Interestingly too a photograph, because of its detailed nature, often contains much more information than originally intended.
My interest is in looking at the intent of the photographer as well, to read whatever story he is telling with the available material, to try to navigate the photographer’s cultural filters versus my own and finally to see how these are affected over time and space.”
Source: “Off Route 80” by Rosecrans Baldwin for The Morning News
Labels: Photography
January 17, 2012
I’ve always lived within my means. I’ve never been in debt in my life. I refuse to because I know the minute I’m in debt, I’m then at somebody else’s behest, and it’s the way Hollywood works. Hollywood is very good about getting everybody out there to live richly. So they’re all in debt. They’ve got mortgages, and they have to keep churning out whatever Hollywood wants them to make. And I can’t do that.
Source: “Terry Gilliam: … Unlearning & Avoiding Debt” by Ariston Anderson
Labels: Value
January 5, 2012
I can’t prove that good software respects people, but I can look at good software and show how it respects people. I can look at bad software and show how it doesn’t respect people.
Source: “‘Gamification’ sucks”
Via: The Brooks Review
Labels: Software
December 28, 2011
Primo Orpilla, Principal of Studio O+A: “There’s a certain energy that a start-up has that’s like lightning in a bottle, but companies lose it over time as they get mired in their own systems. So how do you hold on to that? How do you keep companies in that start-up mode? It’s the programming aspect of it; it’s figuring out where all the different groups need to be.”
Source: “Acting Like a Start-Up” by Andrew Blum
Labels: Business
December 12, 2011
Film Director David Fincher: “Everything seems really simple on paper until you take a camera out of the box. Then 90 people are offering up solutions to the problems those pages create. You’re trying to make something very clear in this maelstrom of activity with all this anxiety about how much money is being spent. I don’t think you can ever make it the way you have it in your head.”
Source: “10 Questions for David Fincher” By Belinda Luscombe
Labels: Creation